Code: 2.4.3 · Children and youth
Crypto-assets and recent digital developments
Descriptors
Knowledge
What you can do at this level
- Kage:11-15digital
Understands the concept of gamification and its impact on investment decisions
- Kage:16-18digital
Aware that crypto-assets can be very risky, can be traded in a risky manner and certain crypto-assets may not be regulated
Skill
What you can do at this level
- Sage:16-18digital
Takes into account gamification features when investing through trading platforms and apps
- Learning outcome types
- K — What you need to know: theoretical understanding and factual information.
- S — What you can do: practical and technical abilities.